Icecube Protocol

• Sound Designer & Composer

May 2019 – November 2019

I worked as a freelance sound designer & composer on the VR multiplayer experience Icecube Protocol.

Icecube Protocol is a a production from the french VR studio BackLight. I worked for Tape Production which was in charge of the sound part of the project.

The project is developed on Unreal 4, and there was no audio middleware. I was mainly a Technical Sound Designer, even if I designed a few assets for the game.

Concerning the music part, I’ve been asked to make some arrangement on some stock music and to compose a few part of songs.

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